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What are the GTA 6 PC system requirements?

There are none. No PC version has been announced, so there is no product for a minimum or a recommended specification to describe.

Not known. Open since 24 Jun 2026; statements to cite: none. Would settle it: a minimum and recommended specification on a storefront listing. Source: Absence of any first-party statement. Checked .

Artwork we rendered of a rooftop pool deck high over a city at dusk — empty loungers in the foreground, the skyline and the ocean beyond in low warm light.

A system requirement is a statement a publisher makes about a product it is selling: this processor, this much memory, this graphics card. It is not a forecast, and it is not a consensus of enthusiasts. For Grand Theft Auto VI there is no PC product for such a statement to be about, so the statement does not exist.

A confident-looking minimum and recommended table would take ten minutes to write. It would rank, it would be shared, and it would be fiction — the kind that comes back months later quoted as though somebody had confirmed it. Unknown is a real answer, and on this question it is the only true one.

Two blanks, and the second causes the first

No PC system requirements have been published. Not known. Open since ; statements to cite: none. Would settle it: a minimum and recommended specification on a storefront listing. Absence of any first-party statement.

No PC version of Grand Theft Auto VI has been announced. Confirmed. Take-Two Interactive press release, .

Those two are worth keeping apart. The second is a confirmed absence in the platform list; the first is the thing that absence makes impossible. Both stay as they are until Rockstar announces a PC version.

The announced platforms are PlayStation 5 and Xbox Series X|S. Confirmed. Take-Two Interactive press release, .

And when could there be one?

There is no PC release date. Not known. Open since ; statements to cite: none. Would settle it: a Newswire post naming a PC storefront. Absence of any first-party statement.

A claim that the PC version targets February 2027 comes from anonymous ex-employees contacted on LinkedIn. Rumoured. Insider Gaming, .

Grand Theft Auto V launched on consoles in September 2013 and on PC in April 2015, a gap of about 19 months. Confirmed. PCGamesN, .

There is nothing to specify a machine against and no date to plan around. If a gap comparable to that one followed the 19 November 2026 console launch, hardware bought today would be close to two years old before there was anything to run on it — and that assumes a PC version is coming at all, which has not been said. The most repeated figure in circulation is an anonymous claim, which is why it is graded rumoured rather than because of anything about the outlet.

Buy for what you play now. Nothing on this page can tell you whether a component will be enough for a game whose requirements have not been written. The PC version carries the rest of the argument.

How to recognise an invented spec table

Results for this question are full of tables with a minimum column and a recommended column. They are not leaks and they are not early information; they are written by working backwards from other games. Each of these is checkable in ten seconds.

What the page shows you What it actually is
Named minimum and recommended processors and cards An extrapolation from another game.
A storage figure in gigabytes An estimate. No size has been published for this game on any platform.
A target frame rate or resolution, such as 60fps at 1440p Invented twice over — none has been stated even for the consoles.
A PC release date or window beside the table There is no PC date; the most repeated one is an anonymous claim.
A link to rockstargames.com beside the table Never present, because there is nothing to link to.

The download and install size have never been published. Not known. Open since ; statements to cite: none. Would settle it: a figure on either console storefront, or the pre-load itself. Absence of any first-party statement.

Rockstar has not stated a target frame rate, a resolution, or what performance and quality modes exist on any console. Not known. Open since ; statements to cite: none. Would settle it: a per-console technical breakdown, or press hands-on time. Notebookcheck.

Two of the five rows have their own pages for the same reason this one exists: file size, never published, and frame rate and resolution, not stated even for the machines that have a release date.

What the console version tells you about the demands

Rockstar's PlayStation.Blog post names DualSense haptic feedback, adaptive triggers, the controller speaker, Tempest 3D AudioTech and SSD load times as PS5 features the game uses. Confirmed. PlayStation.Blog (Rockstar-authored), .

Read carefully, that tells you the game is built against one fixed console specification, a fast solid-state drive included. It does not tell you what a PC would need, because a port's requirements are a property of the port — how the engine scales, which settings are exposed, what the minimum supported hardware is decided to be — and none of those decisions has been announced, or necessarily even made.

Retailer listings and leaks pointing to a 60fps performance mode are unverified, and technical analysts are sceptical. Rumoured. Notebookcheck (citing Digital Foundry analysis), .

The closest thing to a technical signal in circulation is third-party analysis of two trailers rather than a measurement. If it is right, and the load on the processor is the constraint, then a graphics card is the wrong thing to be shopping for. That reasoning does not convert into a build: nobody has measured this game on a PC, because there is no PC build to measure.

Where official requirements would appear first

Two places, and neither is a specification aggregator. The first is the product listing on whichever storefronts carry a PC version: requirements have to sit there before anybody can buy. The second is Rockstar's own Newswire, the channel used to announce the console release date.

Until material appears in one of those two places, no specification has been published, however many pages carry a table. A specification aggregator restating a table it did not write is not a third place: it is the same invented table with another name on it.

Sources

  1. Rockstar Games Announces Pre-Orders for Grand Theft Auto VI Take-Two Interactive · The full platform list. It names two consoles, no PC, and carries no specification of any kind.
  2. Grand Theft Auto VI plays best on PS5 — November 19 PlayStation.Blog, written by Rockstar · The only first-party technical detail published so far, and all of it console hardware.
  3. GTA 6 may struggle to hit 60 FPS even on the PS5 Pro Notebookcheck, citing Digital Foundry ·
  4. GTA 6 PC release Insider Gaming · Where the February 2027 figure comes from. Cited so the claim can be traced, not because it is established.
  5. GTA 6 release date, setting, map, characters, gameplay and trailers PCGamesN · Cited only for the dates of the Grand Theft Auto V console and PC releases.